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Thread Statistics | Show CCP posts - 16 post(s) |
Destriouth Hollow
Star-Destroying-Warlords Destiny's Call
5
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Posted - 2012.11.08 22:06:00 -
[1] - Quote
@Hans Jagerblitzen Your text is informative and well written. But what i read out of it is this: CSM seems to be totally powerless and therefore has no reason to exist. All you can do is talk to CCP. And CCP on the other hand just ignores it and use their resources on prettier suns and talking pirates. The new Bounty-System is a neat feature but we can do without it and it will not work with the currently buggy War-Dec-System anyway. Please stop wasting your resources on neat little goodies and make it possible for over 10.000 people to join alliances with their corp, declare affordable wars and recruit members. The current allocation is not acceptable.
regards Destriouth Hollow
Here my full text about the issue: https://forums.eveonline.com/default.aspx?g=posts&t=170237&find=unread |
Destriouth Hollow
Star-Destroying-Warlords Destiny's Call
6
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Posted - 2012.11.08 23:50:00 -
[2] - Quote
The Zerg Overmind wrote:Aleks, Hans, and Kelduum have all been actively involved in fixing these issues from the start. Just because it hasn't been public knowledge does not mean they've been sitting on their hands. What you should be asking yourself is, what are the other CSM members doing? Where have they been all this time?
This War-Dec-System has such obvious flaws: It should not even be on the CSMs to report it to CCP. CCP should have known before they "patched" it. Not seeing this was already sad. After people showed the issue it should have been fixed it right away and been done. Not doing this is even more sad. Needing 2 months to finish it and pissing off the player base in this manner just takes the cake.
This is much too important and obvious to oversee and the critique has to go to CCP directly. No player-concil should be needed. I'm waiting for a fix every day.
regards Destriouth Hollow |
Destriouth Hollow
Star-Destroying-Warlords Destiny's Call
6
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Posted - 2012.11.09 11:18:00 -
[3] - Quote
Quote:Wars will never be everyone ideas of perfect but SuperFriends plans to address a nice sized list of issues which is showing me real progress and commitment to making the system work. It's not as simple as "just fix it in a few hours" like a couple above posters seem to think it is. We're not dealing with spell checking lol, this is a complicated game mechanic which is currently and has always historically been prone to exploiting, and it has to not only be well thought out but also be properly balanced between the interests of defenders and attackers.
Pay my trip to Island, give me from 1 to 3 days to get to get to know the current game-system and where to change what and which language is used. After that annother day to talk to everybody about all the balancing-concerns to get it right for everybody (I think the system i thought of and mentioned earlier would work just fine though). And annother day to implement the code.
Thats when I do it without any knowledge of the current code. I would bet all of current belongings that I could fix it to most people's liking in far below a week. I have almost no knowledge about graphics-designing but implenting complex theoretical systems is something I really enjoy (: |
Destriouth Hollow
Star-Destroying-Warlords Destiny's Call
6
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Posted - 2012.11.09 16:55:00 -
[4] - Quote
CCP Tallest wrote:Permanent war decs will be fixed in Retribution. We have made it so that in a mutual war, the original aggressor has the option of retracting the war. And by "we have made it so", I mean Punkturis has made it so.
Thanks a lot for this. It happens to be the same way of fixing it as I suggested, which I think is a good thing. https://forums.eveonline.com/default.aspx?g=posts&t=170237&find=unread Now I at least know how long I have to live with it and when i can start recruiting again.
Quote:Alekseyev Karrde: 3. His opinion is objectively unrealistic and subjectively dumb. I already explained the actual situation, he just continued to make a fool of himself. Be thankful someone in CCP got some laughs out of it. Calling my judgement unrealistic may not be realistic itself but is understandable. But becoming personal and calling me dumb and a fool on the other hand is not how an official CSM-Member should behave.
Quote:Alekseyev Karrde: Learn to swallow your pride man, jeez. Is also not very polite.
Quote:2. No, the last 2 pages of this thread are trolling on a high level. Punkturis made a little joke, and if you can't see why it's funny it's probably because the joke is on posters like you. Take your own advice and wait for a fix. And I think you yourself have lost all right to call anyone else a troll by now. I know that in a partly official position I would not start to call people names. |
Destriouth Hollow
Star-Destroying-Warlords Destiny's Call
6
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Posted - 2012.11.09 17:03:00 -
[5] - Quote
ShenanigansBus wrote:So we're back to War Dec's without consequences and the system itself is still inherently worthless... Ok. Preventing everyone who got into bed with an alliance from inheriting all of their targets and the other way around would have been step in the right direction but I guess this is way better than the current hell storm.
This only fixes half of the problem. If you declare a war on anybody they should still mutual it and leave only one unneeded char in that corp. You would still forever have an ongoing war where u are the agressor and all you can do is petition. This possibility is flawed by design. |
Destriouth Hollow
Star-Destroying-Warlords Destiny's Call
6
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Posted - 2012.11.09 18:07:00 -
[6] - Quote
@Slutty Underwear Just my point (:
But you gave me an idea (: The Faction that sends out the "All or Nothing mode" they could name an amount of ISK. The war can now only end if both parties agree to it or the looser pays the winner that amount of isk. The agressor would have to agree to this or drop the war. It's like betting an amount of ISK onto your victory (:
Still wouldn't solve the "1-man-corp screws u over forever"-issue (: At least now you could pay to remove it though. |
Destriouth Hollow
Star-Destroying-Warlords Destiny's Call
6
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Posted - 2012.11.09 18:26:00 -
[7] - Quote
@Emrys Ap'Morgravaine Goonswarm is not even stuck in Dec Shield (:
@Frankster Ijonen I have programed enough in my life to know what takes time to implement and what does not. And if Eve is programmed in an anyway usefull way (and I strongly beleave it is) this should only be a couple lines. There might be a little more to it but: You only need to give the Aggressor access to the same functions the Defender has already. Implement that button, maybe change the Agressor-class a bit so it supports the regular features in addition to the new one give him access to a "De-Mutual"-button. Maybe even write a graphic for it. Link that button to the same function that already exists (maybe with a little change, depending on how it's written). Spread it out on your servers. I really don't see the problem here. |
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